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Wow tyvm kq for princess
Ethmonton
sit
Jan 18 '18 at 01:25 PM
Dr_Dan
Nice kq pet
Jan 18 '18 at 02:11 PM
Dr_Dan
Noob . W
Jan 18 '18 at 02:11 PM
door doesn't have shit on the sandwich lady
Seeing a lot of clue scroll posts; this made the thieving grind worth it :P
2 months worth of rng.... for montage
Herbs, like allotments and hops and assuming they have not died from disease, work as follows:
You start with 3 lives.
Each time you harvest a crop, you roll the dice.
If you roll successfully, you maintain your lives count.
If you rolled unsuccessfully, you lose a life.
You will repeat from Step 2 until you have lost all 3 lives and then the patch becomes empty.
At the minimum, the amount of items you will harvest will be equal to the amount of lives you started. If you use compost, you start with 4 lives instead. If you use supercompost, you start with 5 lives instead. Secateurs make you more likely to roll successfully by 10%, so you are statistically more likely to get more items, but not guaranteed.
Your Farming level will affect the likeliness of succeeding each time the dice rolls.
According to Mod Kieren, if you farm higher level herbs, you are less likely to lose a life, compared to farming lower level herbs. That being said, this difference will become much more minor as your farming level increases. At level 99, all herbs will have the same likeliness of succeeding.
In theory, if you rolled successfully every time, you'd get an infinite number of items.
You start with 3 lives.
Each time you harvest a crop, you roll the dice.
If you roll successfully, you maintain your lives count.
If you rolled unsuccessfully, you lose a life.
You will repeat from Step 2 until you have lost all 3 lives and then the patch becomes empty.
At the minimum, the amount of items you will harvest will be equal to the amount of lives you started. If you use compost, you start with 4 lives instead. If you use supercompost, you start with 5 lives instead. Secateurs make you more likely to roll successfully by 10%, so you are statistically more likely to get more items, but not guaranteed.
Your Farming level will affect the likeliness of succeeding each time the dice rolls.
According to Mod Kieren, if you farm higher level herbs, you are less likely to lose a life, compared to farming lower level herbs. That being said, this difference will become much more minor as your farming level increases. At level 99, all herbs will have the same likeliness of succeeding.
In theory, if you rolled successfully every time, you'd get an infinite number of items.
Awww Yus
Where pet doggo
All wildy pets completed! (except callisto, venenatis and vetion)